diblogs

gamifying shit

realizations come momentarily but man they hit like a missile. I came to the conclusion that maybe, just maybe life's just an open-world game?

I've heard this time and time again, but yesterday was different. I actually could feel it was like one. The only catch? There are no NPCs, all are protagonists having independent job roles.

And if you simplify it even more, it's an open-world RPG and the cooler shit is that you already know the map through and through. Accessing different parts of it is limited by your money (coins) which you get through your jobs. AND THE BEST THING IS, JOBS CAN BE CHANGED FREE OF COST.

All you need to do is just work towards trying to upskill your baseline stats. Then all of it just spreads as a graph across your life. From woodworking to charisma, to building a rocket ship. All of them are just webs in a network which you have the opportunity to improve. JUST CRAZY